FAQ: LEARN - Wearable Exoskeletons Based on Multimodal Edge Computing for Daily Life Assistance
The LEARN project represents an example of how research and innovation can contribute to improving people’s lives by offering innovative solutions to important social challenges. The combination of cutting-edge technologies, such as machine learning, edge computing, and wearable robotics, paves the way for a future where robotic assistance will be increasingly widespread and accessible to all.
The primary goal of the LEARN project is to develop innovative wearable exoskeletons for motor assistance, leveraging machine learning (ML) as a key technology to significantly improve their controllability and usability for end users. The project aims to integrate ML and edge computing to create semi-autonomous devices capable of understanding and responding to user needs more intuitively and effectively.
The LEARN project relies on a combination of advanced technologies, including:
- Machine Learning (ML): For processing biometric signals, detecting movement intention, and semi-autonomous device control.
- Edge Computing: For real-time data processing directly on the device, reducing reliance on cloud computing.
- Artificial Vision: For affordance segmentation, enabling the device to recognize objects and their possible interactions.
- Biometric Sensors: For detecting muscle signals (surface electromyography, sEMG) and other physiological signals for more intuitive control.
- Robotic Exoskeletons: For providing motor support and assisting upper limb movements.
ML plays a crucial role in the LEARN project by enabling several advanced functionalities:
- Improved Control: ML interprets user biometric signals, such as muscle signals (sEMG), for more precise and intuitive device control.
- Operational Awareness: ML allows the device to “understand” the operational context, such as the type of object the user is trying to grasp, and adapt its behavior accordingly.
- Shared Autonomy: ML enables semi-autonomous systems capable of collaborating with the user, providing assistance only when necessary and allowing full user control when possible.
Using edge computing in the LEARN project offers several significant advantages:
- Real-time Processing: Processing data directly on the device allows for faster response times and smoother exoskeleton control.
- Privacy and Security: Local processing of sensitive data, such as biometric signals, reduces privacy and security risks.
- Reduced Latency: Processing data on the device eliminates the need to send data to the cloud, reducing latency and improving responsiveness.
- Offline Operation: Edge computing enables the device to function even without internet connectivity.
Affordance segmentation is the ability of an artificial vision system to identify different parts of an object and understand their possible interactions. In the LEARN project, affordance segmentation is used to allow the exoskeleton to:
- Recognize Objects: The device can identify objects in the surrounding environment, such as cups, pens, or tools.
- Predict Object Use: The device can “understand” how an object can be grasped or used, for example, by gripping a cup by the handle.
- Adapt Grip: The exoskeleton can adjust its grip based on the shape and size of the object, ensuring a secure and stable hold.
The LEARN project has the potential to significantly improve the quality of life for patients with motor disabilities by enabling them to:
- Regain Autonomy: AI-enhanced exoskeletons can help patients perform daily activities that would otherwise be difficult or impossible, such as eating, dressing, or writing.
- Participate More Actively in Social Life: Greater autonomy can enable patients to participate more actively in social and work life.
- Improve Quality of Life: The ability to perform daily activities more independently can have a positive impact on patients’ mental health and overall well-being.
Besides medical applications, the LEARN project presents potential benefits in the industrial and service sectors:
- Reduction of Workplace Injuries: Exoskeletons can provide support to workers performing repetitive tasks or lifting heavy loads, reducing the risk of musculoskeletal injuries.
- Improved Productivity: By assisting workers, exoskeletons can help increase productivity and efficiency.
- Support for Elderly Workers: Exoskeletons can enable elderly workers to continue working longer, maintaining their economic independence and dignity.
The LEARN project is currently at TRL 5, meaning key technologies have been integrated into a system prototype and are undergoing laboratory and relevant application scenario tests. The next steps include:
- Further Testing and Refinement: Prototypes will be further tested and refined based on user feedback and experimental results.
- Development of Commercialization Strategies: Possible strategies for commercializing the technologies developed in the project will be explored.
- Dissemination of Results: Project results will be disseminated through scientific publications, events, and outreach activities.